Hi everyone, i am pleased to announce the first public release of the LuaMachine project:
This plugin allows you to expose a lua api for your projects with a “safe” approach: Users/Scripters do not have access to the Unreal api, but instead they get what the developer decided to expose.
This is useful for implementing modding apis, constrained game logic scripting (for game designers), dynamic configurations and whatever you can think of.
It currently supports 4.20 for Win64 and Mac (Linux builds should be available soon)
Thanks for feedbacks