[Plugin] Leap Motion - Event Driven

I found a bug considering the Anim Body component. The function ‘Enable’ (used in LeapHandsActorBase in the function ShowHandsBasedOnTracking) for the Anim Hand references can sometimes give a revesed situation. The function state that a left hand is being tracked when it is a right hand (wich can correctly dertermined by other values like the hand ref from the ‘HandMoved’ interface event). The Same happens on the variable ‘Alpha’ of the left and right Hand references. This bug causes the Skeletal Mesh hands to freeze in these situations.