[Plugin] Leap Motion - Event Driven

Hi , first of thanks for your work on this plug-in it’s a great start.

We are working on a project that requires Leaps to be replicated properly over network, out of the box we get our own hands mimicked to all players and players can’t see tracked hands of others just their own copies everywhere.
From what I understand the new rewrite of the plug-in will have improved latency which we are excited about. Does the rewrite also integrate well with Unreal replication? Will it be supported out of the box or do we have to replicate all transforms by hand like @maffew did, it does not sound like a good solution though?

Do you have any blog on the progress of the rewrite or even a short list of upcoming improvements, features?

PS. If you are willing to share the repo I would really appreciate the access.

Thanks,