Oh no, there are no leftover functions in the event graph or anything. It’s a fresh new project. It’s a new FPS C++ template project. I go into the MyCharacter blueprint and ONLY try to add the LeapEventInterface in implemented interfaces. It saves and compiles fine. But then when I exit the project, and re-open it, I get the above error.
Later, if I try to add even a single LeapEvent or anything to do with the LeapMotion in the EventGraph, it, too, saves and compiles fine. But upon exiting and trying to re-open I get the original error where the editor doesn’t even open.
I realize if you can’t reproduce the error, there is not much you can do. But hopefully you can help because this is maddening.
I should note the LeapEventInterface isn’t being removed by ME. I receive the above error message and the LeapInterface is automatically removed.