I am experiencing a strange issue with events.
I installed everything according to the instructions in the first post. I also used 3B instructions: however, I created a custom character and reparented it to LeapRiggedCharacter, and then pointed Game Mode to my character. And if I leave it at this, it works as expected - hands are rendered just fine
However, if I add an On Begin Play event to my custom class, the hands stop rendering. Events are triggered, but hands are not rendered anymore. I have a feeling that On Begin Play in my custom class overrides parent’s event. Is that true? Is there any workaround?