[Plugin] Leap Motion - Event Driven

On further investigation, I found that the Blueprint Interface Events, like the EventLeapHandMoved, are just not firing. I attached a simple print statement to check this fact out. It works in the PIE and standalone modes though. Just not the packaged mode. And this is a project based on Unreal 4.7.6 compiled from source.

Update: gaaaaah it stopped working in the standalone mode for some reason X(