[Plugin] Leap Motion - Event Driven

Hello,
Thanks a lot for your hard work. I have tried to install the plugin on 4.7, 4.8, and 4.9 (from Gthub, matching plugin to my version, or using "master for 4.8+) sometimes I have to create an empty C++ class in my project for the plugin load, which is fine.
I get the plugin listed in all versions, I follow all the steps of your video here:
v=I39nohn-Fq0

But when I change the game mode to my own “jengaGameMode”, it just plays as normal. (that would be point 3a.2 in your original post) I am not in first person, can’t see the hands. Any idea why it would happen?
I am new to Unreal and Leap, so please forgive my lack of knowledge, but I am stuck on this and any help would be welcome.

Thanks!