[Plugin] Leap Motion - Event Driven

Ehi ! Thank you for the update, trying it out now.
As concern this issue: it’s still there with the new plugin, and I’m using a blueprint only project, so this shouldn’t be the cause.
As soon as I restart the editor, the game blueprint reverts to exploration character.
By the way, I’m on OSX. Is it expected that the binary folder only contains the win dlls and not mac shared libs?

Ok, I’ll try to get a video and I’ll be back