Ehi !! Amazing work, your plugin is absolutely great.
A couple of strange issues on OS X and UE 4.7.4:
1) Standalone game / Restarting UEEditor
- I create a new first person project. Configure the leap plugin, select blueprint -> game mode -> pawn -> select pawn class -> leap rigged character.
- Play in editor: I see the yellow hands and can use the leap controller.
- Save everything.
- Restart the editor: the pawn is reverted to the default blue FP character. Why?? I cannot seem to correctly save the game mode
- Play standalone game: I see the default blue FP character and no leap. Is this normal?
- Package standalone: I see the default blue FP character and no leap. (no error with the plugin, everything configured following your instructions)
2) shoulder location
When the hand is tracked, the shoulder always moves to the middle of the chest and in front of the character (see ss). Shall I configure some parameter?