[Plugin] Leap Motion - Event Driven

Thanks for getting back to me so quick.

I did as you suggested and deleted the plugin completely and re-added the newer version. Now the engine sees it as ver. 0.8. I reimplemented my code with the updated functions from the new version.

It hasn’t seemed to help unfortunately. Ive made a short screen cast showing the problem: v=g7puh4fk4Rs&feature=youtu.be
In the video, the circle gesture event fires repeatedly (each time it changes the colour of the block on the table, has a 1.5 second cool down, then fires again). Once the time hits one minute, it stops firing. Although you cant see my hand, it still preforms the circle gesture after the minute mark.

I assume the same root cause is whats causing the polling gesture to crash as well so I’ve not yet tested that with the update (that’s next on the to do list while I wait a reply). Im sure its something simple I’m just not noticing.

Edit: I tested the Polled Gesture and it did go well either. It goes past the minute marker and still regression the gesture though.The game exits fine with the code as is, if you don’t preform the gesture. If you do preform it at least once, the game carries on fine but when you go to exit the game it crashes. It gives different reasons for doing so in the crash report each time.

Still, just letting everyone know. One problem at a time, I guess.