Hey! I didn’t really solve it but I found a workaround if you’re using C++! I was able to #include the plugin files to the C++ version of my character class and add the interface there. Now it does not reset when I restart the editor
Hey! I didn’t really solve it but I found a workaround if you’re using C++! I was able to #include the plugin files to the C++ version of my character class and add the interface there. Now it does not reset when I restart the editor