Lol this still hasn’t been solved?
I knew that it was a mistake to start our project in Unreal Engine as soon as I realized how laggy and buggy everything starting from the Epic Games UI was…
Should’ve gone with anything else but Unreal Engine. Every step we take, we encounter issues such as this one. However, it’s good that we realized how unreliable UE and Epic is from start. Won’t be too hard to migrate the rest of our projects to Unity etc. before things get paying.