I’m having trouble packaging a project to Linux, where the output log blames the VaREST plugin for not having a Linux binary. Indeed, VaRestPlugin\Binaries has Android, HTML5, IOS, Mac, TVOS, Win32, and Win64, but no Linux.
I’m running on binary UE4.18.3 on Windows 10
EDIT: I went ahead and used the source built version of Unreal to package to Linux. However, it would be much better if we could package to Linux from the binary version of Unreal =).