The General Movement Component plugin now features a remake of the original GoldSource movement physics used in classic FPS games like Quake, Half-Life and Counter-Strike including all of the popular movement quirks such as Bunny Hopping, Air Strafing and Surfing - highly configurable and fully replicated out of the box.
Hey! Just curious whats the versitilaty of this? TBH im not a big coder just like too make stuff for fun in unreal engine. Lets say i wanted source style movement but wanted sprinting and sliding with it does this plugin support all of that already in it?
sprinting is included by default and there are many parameters exposed to configure the movement to your liking. Sliding is not implemented by default but would be easy to add with some basic Blueprint code. You would also get help in the Discord server if needed.