Mobile Native Code Plugin for Unreal Engine 4
more information on GitHub: GitHub - Sovahero/PluginMobileNativeCode
When developing a mobile application based on Unreal engine 4, sooner or later it happens that you need to get access to functionality that is not available in C++/Blueprint. For example:
- Get absolute paths to temporary folders to save your own files.
- Read information from sensors (Accelerometer, Barometer, etc.).
- Get information about your phone.
- Interact with other apps.
Mobile Native Code Plugin - serves as the basis for the native mobile plugin in Unreal Engine 4 for Android and IOS platforms. It provides a convenient call to native Java code(JNI) and Objective-c, as well as examples of connecting static and dynamic libraries to the build system. Just rename all the PLUGIN_NAME names in all folders and files to your own and get the plugin you need.