Plugin failed to load because module could not be found

Ok, my case was a copy and paste. Let me explain it just in case someone has a similar issue.

I had this:

IMPLEMENT_MODULE(FBADashboardExamplesModule, BADashboardExamplesModule)

It should have been:

IMPLEMENT_MODULE(FBADashboardExamplesModule, BADashboardExamples)

It compiled, I could launch the editor, packaged a dedicated server and everything, but it crashed when I launched the Client Game…

You have to be sure that the second parameter of “IMPLEMENT_MODULE” is the actual name of the Module.

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