twbic
(twbic)
January 27, 2020, 11:42pm
40
I just got the DynamicNode Plugin and, after enabling the plugin and restarting, I tried to create an animation BP for just the basic third person starter project. Anyway, as soon as I connect the dynamicnode node to the state machine and compile, Unreal crashes. This is the error log I get:
LoginId:591eb25346e3ac93ba515b983dc9ba42
EpicAccountId:dc9c6d2ad1e3442b9938b85f35f7d56c
Unhandled exception
UE4Editor_DynamicNode!DynamicNodeError() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\dynamicnode\source\dynamicnode\private\dynamicnodeutility.cpp:159]
UE4Editor_DynamicNode!FAnimNode_CPPDynamic::Update_AnyThread() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\dynamicnode\source\dynamicnode\private\animmultinodeinstanceproxy.cpp:16755]
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_Kismet
UE4Editor_Kismet
UE4Editor_UnrealEd
UE4Editor_Kismet
UE4Editor_AnimationBlueprintEditor
UE4Editor_Kismet
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
user32
user32
UE4Editor_ApplicationCore
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll
What’s going on?