Hi all,
Apologies in advance if this question sounds stupid or if this is something that is currently available or could potentially be scrapped.
Our studio is currently developing a game in UE5.
Rather than developing some features / systems from the get-go, we have been relying on the UE Marketplace to help us speed things up and prototype /iterate fast.
Now, we know some plugins are very much demo-esque, and are not necessarily fit for the type of game we’re making.
My question being: is there a(n) (easy) way to know when a plugin is actually being used in games using UE4 / UE5 that have been commercially released? If so, where would that information be available.
Thanks for your time and replies!