Super handy plugin, thanks for making this available!
I am having one issue I am hoping you can help with. When I first used it, double clicking a test item that had a warning would take me to the blueprint. Now, it is opening up visual studio and taking me to CheckCompileBPTests.cpp:14, the line with IMPLEMENT_COMPLEX_AUTOMATION_TEST. I’m not sure what I did to cause this; about all I have done is added it to my source build of Unreal so I could recompile it to work with UE4.24.1. Is there some chance the binary included with the marketplace version is configured differently, and if so, how would I configure this to open the blueprints indicated in the session window?
Thanks for any advice,