Plugin browser missing

I’m trying to get UE working with my HTC Vive but the VR plugins are not installed. Unfortunately the plugin browser seems to be missing from the UI and does not exist in either the Edit or Window menus.

I read a thread on this forum that said it may be disabled in the .uproject file but I looked in there and it’s not listed. I even uninstalled UE and reinstalled it and still the problem persists.

Does anyone know how to get it back, or failing that, how to enable the SteamVR plugins without using the plugin browser? (I tried simply enabling them in the .uproject but it said they don’t exist.)

Thats very wierd, PluginBrowser is plugin by itself and it should be enabled by default, so try enabling in project it like this:

{
	"FileVersion": 3,
	"EngineAssociation": "Random GUID will be here",
	"Category": "",
	"Description": "",
	"Modules": [
		{
			"Name": "ProjectName",
			"Type": "Runtime",
			"LoadingPhase": "Default"
		}
	],
	"Plugins": [
		{
			"Name": "PluginBrowser",
			"Enabled": true
		}
	]
}

I paste whole thing to make you aware how to place it, your uproject may be diffrent, non-C++ project won’t have Modules part for example, just paste Plugins part.

Still this does not solve problem, there need to be some global config for plugin enabling. There is possibility that you missing PluginBrowser plugin all toghther.