Hey,
I’m having some problems trying to change the Hit Source to Custom at Runtime.
Basically, what I am trying to do, is change the button Hit Source from Bp’s, each time you hit it, you have a different Hit Source ( shape ).
But, while I am getting the correct name ( so I assume it’s assigning the correct file ), the hit is not working ( no hover, no click events ).
If I assign a texture to start with ( like in the bellow screen ), it works the first time, but after the new texture is assigned, it’s not working anymore.

