Hello ,
I am trying to create a new custom character with your advkitcharacter blueprint class.
I am facing a problem of collision when I grab on a ledge. No more input use and character go into the cube shape with the ledge position.
What have I done as a mistake? What have I forgotten to do ?
I am trying to recreat the same as your parkour character with custom skeletal mesh, custom camera view, and custom blendspace.
But do you have some suggest to give me, i have view all video tutorial that you have made.
Unfortunately I’m faill.
if you had any advice to steer me in the right direction ( I ask to learn) I would be very grateful.
I thank you.
Regards,
Karim