Pls help me with crouch anim and Bp

Hello, I am blueprinting and animating my character from scratch. I have my character jumping, running and walking, But I’m having real issues with crouching.

I have created a crouching blendspace between Idle crouching and crouch walking to serve as my crouch state.

I have can crouch ticked on my character movement, this is my Event Graph on my Animation BP:

My Animation Graph:

Any way I try I cannot get the crouch animations to work. I can crouch, the capsule component changes, but it will not play the crouch animations

Is the crouch state reached in the state machine? What does the blend space look like? We need more information about the AnimGraph