PloxTools - PloxTools: Google AdMob (with Mediation)

Bring Google AdMob to your Unreal Engine Android project with full Blueprint and C++ support.

This plugin provides a straightforward way to integrate AdMob ads into your game, including banners, interstitials, rewarded ads, rewarded interstitial ads, and app-open ads.
It also supports personalized ads to increase relevance and improve overall revenue potential.

Built on the modern and stable Google Mobile Ads SDK 24.5.0, the plugin includes mediation support for major ad networks to expand demand sources and improve fill rates.

Clear Blueprint API, clean C++ interface, full documentation and technical support via Discord make it easy to get started, no matter your experience level.

Designed specifically for Android at the current stage. iOS support is planned for a future update.

🛈 This plugin is an independent implementation and is not affiliated with or endorsed by Google LLC.

Supported Features

  • 📦 Initialize and configure Google Mobile Ads SDK

  • 📐 Load and display all Banner formats in any screen position

  • 🧩 Load and show Interstitial ads

  • 🎁 Load and show Rewarded and Rewarded Interstitial ads with reward callbacks

  • 🚪 App Open Ads (manual or automatic display on resume)

  • 🧭 Full event system: loaded, failed, opened, closed, rewarded

  • ⚙️ Consent & privacy support through UMP (User Messaging Platform)

  • 🔧 Simple Blueprint nodes for quick setup

  • 🧱 Full C++ API for advanced workflows

  • 🧩 Mediation support for major networks (AppLovin, Chartboost, ironSource, Meta, Unity)

Need Help or Have Questions?
Documentation
Join our Discord
• ploxtools@gmail.com