Hi, I’m trying to convert for Unreal an old project made in Octane.
I’m at a quite good stage but now I have to “bugs” to fix:
the stand has got 8 reddish lighting panels (4 at each side), how I can set such a material?
I tryed with different method with the “emissive color” slot, but I’m not able to produce a reddish emissive color
the chairs are made of plexyglass, how can be achieved a good result?