Please make list options persistable in the static mesh editor. Such a time waste!!!

Can we have an option to save the option selected in the static mesh editor. I’m having to go in and out of a lot of meshes and this one option not saving is so annoying and a time waste.

If there is any option already that i have missed then please someone shout up so i can enable it and i apologies for the time wasted in this request.

If there isn’t then please for the love of god add the simple save option feature

Please see the video. I have to show the collision then when i close and re open i have to do it again :frowning:

When collision is enabled in the main editor this should transfer into all windows in my humble opinion.

feel like this with some other options/settings when editing.

would agree that some changes to the editor would be nice, and how to handle resetting or creating default to temporary default settings per tool/window. as setting the wrong small box as default and causing issues later, might not be fun, to what editing element or list is “save-able” or not. some of it might be a big task to the UE + UEFN.