I apologize for the late (and probably “lame” reply owing to my “very new to UE5 status”), but I found this question while trying to solve a minor “poke through” issue with my MetaHuman’s shirt. My ham-fisted approach was to export the BaseBodyColor texture into PhotoShop where I painted the skin color with the shirt texture where the poke-through was occuring. I can’t detect it during game play, but it might be more obvious in a cinematic environment. Anyway, it was quick and effective and let me get on with my day.