Please Help with Error during Packaging Project - Animation\AnimData\AttributeIdentifier.h [Line: 55]

Hello. I want to packing my project but when i do i get this error.
I guess this is the source of the problem - Ensure condition failed: ScriptStruct != nullptr [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Classes\Animation\AnimData\AttributeIdentifier.h] [Line: 55]

I tried to use RefreshAllNodes ( just in case ) plugin but nothing changes. ( i try to find solution in different topic but it seems that no one post about same problem yet ). Do someone met with similar problem and know how to fix this or have some idea how to solve this problem? ( i use unreal 5.1 )

Thank you in advance

[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: begin: stack for UAT
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: === Handled ensure: ===
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error:
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: ScriptStruct != nullptr [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Classes\Animation\AnimData\AttributeIdentifier.h] [Line: 55]
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: Stack:
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdadd555ad UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd3000e2 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd5198ab UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd519e82 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd303660 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd30104f UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd2f3938 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdae4afc6e UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd10ddcf UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd42b20d UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd17cbcd UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd1597d5 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd42b9e6 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd3fb939 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd3fbd9b UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd425041 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd5bf2bb UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd5bdc94 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:088][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdcd5be200 UnrealEditor-CoreUObject.dll!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdaba55422 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdaba55652 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdaba5f460 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdaba714c0 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdaba70df5 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdab7cff70 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdab7f2473 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff679ecb0ce UnrealEditor-Cmd.exe!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff679ec2688 UnrealEditor-Cmd.exe!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff679ec296a UnrealEditor-Cmd.exe!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff679ec5680 UnrealEditor-Cmd.exe!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff679ed71b4 UnrealEditor-Cmd.exe!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff679ed96f2 UnrealEditor-Cmd.exe!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe6c917614 KERNEL32.DLL!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe6dbe26a1 ntdll.dll!UnknownFunction []
[2023.06.14-00.44.53:098][398]UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: end: stack for UAT

I kinda get the Same Issue with Unreal 5.2:

UATHelper: Cooking (Windows): LogOutputDevice: Error: begin: stack for UAT
UATHelper: Cooking (Windows): LogOutputDevice: Error: === Handled ensure: ===
UATHelper: Cooking (Windows): LogOutputDevice: Error:
UATHelper: Cooking (Windows): LogOutputDevice: Error: Ensure condition failed: ScriptStruct != nullptr [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Classes\Animation\AnimData\AttributeIdentifier.h] [Line: 55]
UATHelper: Cooking (Windows): LogOutputDevice: Error:
UATHelper: Cooking (Windows): LogOutputDevice: Error: Stack:
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Handled ensure: ===
PackagingResults: Error: Ensure condition failed: ScriptStruct != nullptr [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Classes\Animation\AnimData\AttributeIdentifier.h] [Line: 55]
PackagingResults: Error: Stack:
UATHelper: Cooking (Windows): LogOutputDevice: Error: [Callstack] 0x00007fffe91d8edd UnrealEditor-Engine.dll!FAnimationAttributeIdentifier::Serialize() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Classes\Animation\AnimData\AttributeIdentifier.h:55]
UATHelper: Cooking (Windows): LogOutputDevice: Error: [Callstack] 0x00007ffff2bef082 UnrealEditor-CoreUObject.dll!UScriptStruct::SerializeItem() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:2775]
UATHelper: Cooking (Windows): LogOutputDevice: Error: [Callstack] 0x00007ffff2e5338b UnrealEditor-CoreUObject.dll!FStructProperty::SerializeItem() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:170]
UATHelper: Cooking (Windows): LogOutputDevice: Error: [Callstack] 0x00007ffff2e53720 UnrealEditor-CoreUObject.dll!FPropertyTag::SerializeTaggedProperty() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyTag.cpp:254]
UATHelper: Cooking (Windows): LogOutputDevice: Error: [Callstack] 0x00007ffff2bf2590 UnrealEditor-CoreUObject.dll!UStruct::SerializeVersionedTaggedProperties() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1484]
PackagingResults: Error: [Callstack] 0x00007fffe91d8edd UnrealEditor-Engine.dll!FAnimationAttributeIdentifier::Serialize() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Classes\Animation\AnimData\AttributeIdentifier.h:55]
PackagingResults: Error: [Callstack] 0x00007ffff2bef082 UnrealEditor-CoreUObject.dll!UScriptStruct::SerializeItem() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:2775]
PackagingResults: Error: [Callstack] 0x00007ffff2e5338b UnrealEditor-CoreUObject.dll!FStructProperty::SerializeItem() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:170]
PackagingResults: Error: [Callstack] 0x00007ffff2e53720 UnrealEditor-CoreUObject.dll!FPropertyTag::SerializeTaggedProperty() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyTag.cpp:254]
PackagingResults: Error: [Callstack] 0x00007ffff2bf2590 UnrealEditor-CoreUObject.dll!UStruct::SerializeVersionedTaggedProperties() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1484]