Please Help!! when i create a C++ project in UE5.3.2 but I create a project it gives me this error message!

The WindowsPlatformCompilerSetup.h has bugged me for ages, how do you know that it is 1948, like where/how is that number defined?

Second of all, apparently you can also uninstall C++ Address Sanitizer via the VS Installer, but I don’t know if that is a safer way to deal with the ConcurrentLinearAllocator.h.