I’m trying to spawn hundreds of shapes scattered throughout the level with a spawner. The objects that may be spawned can be a Cube, a sphere, and a smaller red cube.
I’m trying to actor where all these are stored on an array but can’t find the correct one.
Hey @DG-Man2003! Welcome to the forum!
So in this case, I think you are looking to make an array of static meshes. You want to make the static meshes and then add them into the “Default” of your Array, once you have made the array and compiled the blueprint.
1 Like