Please help me estimate a cost for my project.

It’s nothing fancy.
A simple character animated for 22 minutes in 3Ds . Implemented with Nvidia Hairworks and exported properly.
A Background scene also modeled in 3Ds populated with dynamic grass - again implemented with hairworks.

I am looking to hire someone to take my Hairworks file and the animated fbx file into Unreal4 (Compiled with Hairworks) and render it at the highest possible settings and send me a HD video for editing. Most importantly I want that person to record it in a video on how he achieves the final look, this is a student project so this would help me understand how someone familiar with the engine actually works with it under a given set of conditions.

So can you guys give me an idea how much this small thing would cost me? This is a student project and budget is very very limited (out of pocket money).

Would appreciate any helpful input.

Notice that if you look to hire someone, this is the right place to post https://forums.unrealengine/forumdisplay.php?25-Got-Skills-Looking-for-Talent

And as a side note, you find many excellent tutorials for what you want to achieve on YouTube

I am here asking for help from guys like yourself who are more experienced than me, this isnt a post where I’d hire someone, this post is made to ask you experts what it would cost to hire someone to do this.

If I go to the market it’s best to know what’s the fair price of something that I’m looking to buy instead of overpaying someone or hustling with someone who’s asking for a fair price.

And I know there are tons of tutorials on Youtube, I even downloaded and compiled hairworks with Ue4 and everything is setup only to find that my computer isnt ‘strong’ enough to pull this through. unfortunately tutorials don’t give your hardware the upgrade it needs :slight_smile:

Can’t anyone pitch in please ?

It’s just really hard to tell, I have no clue how much work it is to use hairworks and you need someone who is good at it I guess. 22 minutes of animation are really a lot, so I guess you will have to pay at least a 4 digit number of $ :slight_smile: It fully depends on the quality you need. The infiltrator demo from Epic was not more than 20 minutes animation if you add up all of them I guess, but it would surely be quite expensive for you to get such animations.

You missed the point completely or have misread.

I am doing the hairworks.
I am doing the animation.
I will provide everything that needs to get the file into Ue4.

All I need is an Ue4 expert who needs take take my animated files and render them (which I can’t)

As far as what is required to run hairworks, it’s nothing, all you need is the source code from Git and compile it in Visual Studio. That’s it.

It depends on the other person -> it can go from some view dollars up to some hundreds -> the easiest way would be to just make it by your own (it’s actually pretty easy)
You just have to import everything + set up a matinee -> ?v=eR0X9Rb08KY https://docs.unrealengine/latest/INT/Engine/Matinee/UI/index.html :slight_smile:

Running on ancient hardware with 4 gigs of Ram. The entire scene utilizes https://www.unrealengine/marketplace/photorealistic-mountain-pack this landscape with the hairworks animated model. My comp won’t live past the loading stage of UDK :stuck_out_tongue:

It would probably be cheaper to get a better PC and do it yourself than to hire someone to so it for you.

You should probably be aware that Unreal Engine 4 doesn’t have Hairworks integrated by default.

I also use the UE4 on my laptop with just 4 GB of RAM-> it runs pretty well :stuck_out_tongue:

But he can integrate it: https://forums.unrealengine/showthread.php?53735-NVIDIA-GameWorks-Integration :smiley: