Hello I am NEW to Unreal Engine and Visual Studio. I have been having issues with Unreal Engine 5.0.2 and Visual Studio 2022 and attempting to code ever since I tried setting up a project and trying to code.
I want to give a brief overview of the history of issues I found, fixes I tried, and how I now ended up in an issue I have no idea how to fix despite reinstalling both the Epic Launcher, Visual studio 2022, and the Unreal Engine.
I found that I could not build my code on Visual Studio, and would get errors. I could only compile it through the Unreal Engine. I looked up a solution about changing some files in the “Epic Games” folder to “Not Read Only”, and then realized my PC had two epic game launchers downloaded. I just simply “right click deleted” both, and reinstalled it again.
I still had this issue of not being able to build in Visual studio. I figured it was because my original file path was too long for both projects, and the install location for UE5. I tried to rename my filepath that holds my projects to something very short. Upon doing that I had no way to tell the epic launcher where my project file actually was. Because of this, I simply “right click deleted” the engine, and decided to reinstall Unreal engine. I think I made a huge mistake because this likely doesn’t remove everything and may be the reason I have my current issues.
To try and “delete everything” I went into AppData folders, and deleted anything related to Epic Games and Unreal engine, then reinstalled unreal engine again.
Currently right now, whenever I try to make a new C++ Class, it doesn’t show up in the content browser, and I’m pretty sure I have a failure to compile. I would really appreciate if someone knowledgeable would want to verbally talk about this on a platform like discord, or give me advice on how to move forward.
I have no idea what I am doing, but my current issue is: “Unable to parse E:/UE5N/UE_5.0/Engine/Intermediate/LiveCoding.json (missing LinkerPath field)”
UE5N is where I installed my Unreal Engine 5.0.2