Everything was fine, after update to 4.22 from 4.21 everything goes crash, help! How to fix?:
LogShaderCompilers: Warning: 0 Shader compiler errors compiling global shaders for platform SF_METAL:
LogShaderCompilers: Error: Errors compiling global shader TSlateElementPSFonttruetrueA :
LogShaderCompilers: Error: /tmp/3689_966125236.metal(0): Xcode’s metal shader compiler was not found, verify Xcode has been installed on this Mac and that it has been selected in Xcode > Preferences > Locations > Command-line Tools.
LogOutputDevice: Warning:
Script Stack (0 frames):
LogMac: Error: appError called: Assertion failed: [File:/Users/build/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 4523]
Failed to compile global shader TSlateElementPSFonttruetrueA . Enable ‘r.ShaderDevelopmentMode’ in ConsoleVariables.ini for retries.
LogCrashDebugHelper: Warning: CrashDebugHelperConfig invalid
LogCrashDebugHelper: Warning: PDB Cache disabled