Please help! I renamed some folders and everything is broken. Is there a way to revert/fix?

I renamed a few critical folders. It was working fine while in the editor and I made a couple hours worth of changes. Then I shut down my computer, came back later and everything failed to load. Some uassets aren’t loading (even though they are in file explorer). A parent blueprint is one of these that aren’t loading, so I recreate it and try to reparent its children and that didn’t work either. The list of objects to reparent to do no include my parent blueprint (let alone a bunch of other objects like Actor or Character).

Is there a way to fix this? Or a path to not redoing a whole bunch of blueprints? I’ve tried manually undoing the folder renaming, but then the editor crashes on load. I’ve tried a few things at this point, but nothing is working. Please help!

Greetings @SoupySwim !

Welcome to the Unreal Engine community! :medal_sports: We see that this is your first time posting in our forums! I am so sorry to see that you are experiencing issues with your build. I do want to let you know that we deeply appreciate you posting your issue here. Until someone with a higher level of expertise responds, I do want you to know that you are part of an amazing community, and we’re very excited to have you as a member! I wish you the best of luck on your project, and in spite of the problems you’re experiencing with your build, I also wish you a great weekend! :blush:

First, right-click on your Content folder and select “Fix Up Redirectors”. If that doesn’t help, delete the Intermediate folder in your project and restart the editor.

No luck for me in either department. I couldn’t figure out how to right click on “Content” [Figured it out, same problems], but I selected all folders within Content and Fixed up Redirectors. Then deleted the Intermediate folder, relaunched and had the same issue. My modified ThirdPersonCharacter doesn’t show in UE4 anymore (along with a base actor I created). One of my classes that was extending my base actor cannot select a reasonable parent class anymore as shown below. I’m going to have to face the fact that I’ll need to restart a few hours worth of work, but I appreciate the help so far. If this screenshot raises any red flags, please let me know!

I probably messed something up while trying to fix it preventing me from retargeting. Regardless, I’ve finally gone and redid everything I did up to the point where it broke.

Thanks for the help anyways.