In the engine, everything works just fine. Though when I package the project one of my levels, the last one, doesn’t want to start and crashes. At first it said only “Fatal error” and when I turned the Crash Reporter on, it spits out this:
Try playing the game and in engine, and keep the system log window open. Watch for errors and warnings, there could well be something there you need to pay attention to…
LogAutomationTest: Warning: Smoke tests took >2s to run (5.11s). ‘FAutomationTestAttemptToFindUninitializedScriptStructMembers’ took 3765ms. SmokeFilter tier tests should take less than 1ms. Please optimize or move ‘FAutomationTestAttemptToFindUninitializedScriptStructMembers’ to a slower tier than SmokeFilter.
This is the only warning I got. I doesn’t seem like anything causing the game not to run at all. Could I be missing something?