Hello.
I’m a beginner with UE5, having only used it for two months.
I’ve been stuck on this implementation for over a month and I’m on the verge of a mental breakdown, so could someone please help me?
Environment
・UE5.6.1
・Beginner, just starting to use UE
・Implemented using Blueprint
Game Prerequisites
・I’m trying to create a side-scrolling action game
・There’s a home screen before transitioning to the in-game screen
・The home screen has a “Transition to In-Game” button and a “Transition to Skill Settings Screen” button
・Pressing the “Transition to Skill Settings Screen” button transitions to the skill settings screen
Desired Implementation
・I want to implement skill swapping in the skill settings screen
Expected Behavior
・The skill settings screen has multiple skill slots
・Press any skill slot
・The skill list screen opens
・Press any skill button from the skill list
・After pressing the button, the screen automatically returns to the skill settings screen
・The name of the selected skill is displayed in the skill slot
・The selected skill becomes available for use in-game
*The skill list screen is assumed to be a popup dialog.
I apologize if there are any strange English expressions, as this is a translation from Japanese.