Please HELP!! How to Get an Actor Blueprint to send string and event control to Level Blueprint using Event Dispatchers

Thanks that makes it work when I connect with a Begin Play or begin play followed by Delay of 5 seconds but when I make breakpoint for a function that occurs after key press/release I don’t see those big arrows on nodes for debugging,

so the event begins play does the calling event but Q press and release don’t for some reason which is what I want to achieve