I recently got SpongeBob Titans of the tides and as soon as i started it up i got this crash report instantly.
an unreal process has crashed: UE-Ghost
LowLevelFatalError [File:D:\BuildAgent\work\e31dbb7ced8a18bf\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1015]
Payload->Queue.D3DCommandQueue->GetClockCalibration(&LocalTiming->GPUTimestamp, &LocalTiming->CPUTimestamp) failed
at D:\BuildAgent\work\e31dbb7ced8a18bf\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:907
with error E_FAIL
0x00007ff6d680b08c Ghost-Win64-Shipping.exe!UnknownFunction
0x00007ff6d6814aca Ghost-Win64-Shipping.exe!UnknownFunction
0x00007ff6d67e23fb Ghost-Win64-Shipping.exe!UnknownFunction
0x00007ff6d67e69cc Ghost-Win64-Shipping.exe!UnknownFunction
0x00007ff6d67ef12f Ghost-Win64-Shipping.exe!UnknownFunction
0x00007ff6d4cde0f7 Ghost-Win64-Shipping.exe!UnknownFunction
0x00007ff6d4cddec9 Ghost-Win64-Shipping.exe!UnknownFunction
0x00007ff8a604e8d7 KERNEL32.DLL!UnknownFunction
Crash in runnable thread RHISubmissionThread
After that i tried to uninstall it and reinstall but the same message came up after. I tried looking up to see if this was a common issue but its not. Thank you for the help.