I’m having trouble trying to load my mod in my dedicated server. I tried everything that all the guides say on the web, but to no avail. I cooked the mod myself, I started up locally to let it create the folders. It worked like a charm (locally)! Then I copied the mod files from the local folder to the server folder and I adjusted my batch file (ofc located in the ShooterGameServer.exe location).
Without the Mod, the dedicated server works fine and can be found in the Unofficial Server list.
The batch file I’m using right now is, “start ShooterGameServer.exe /Game/Mods/486774581/AdditionalSpawns?listen?ModId=486774581?AdditionalSpawns?SessionName=AdditionalSpawnsServer?ServerPassword=test1337?MaxPlayers=60 -nosteamclient -game -server -log”.
When this diddn’t work, I tried it via another method, by creating a shortcut of X:\Server\ShooterGame\Binaries\Win64\ShooterGameServer.exe and made the following changes to the properties target: “X:\Server\ShooterGame\Binaries\Win64\ShooterGameServer.exe /Game/Mods/486774581/AdditionalSpawns?listen?ModId=486774581”
Again, this also diddn’t work. For example: It keeps on saying “Full Startup 10.37 seconds (BP compile: 0.00 seconds)”…
I can’t find anymore information on how to fix it… Could you please help me out?
With kind regards,