[Please confirm or not :) ] PlayerController is not persistent during Level Switch

Hello dear Community,

up until now i believed a PlayerController instance would be persistent the whole game just like the GameInstance.

What i am experiencing now is, that f.e. Widget i had created in the first level inside the controller have null references in the next level.

I didnt created the widget on begin play, but i assume begin play will be fired again when you open a new level, is that right?

It was possible to set the player to be persistent. Look for tutorials. You probably will find it.

PlayerControllers are not by default persistent like a game instance.

@aslankokb Are you sure, I was unable to find that.

Yes, there is a persistent system being voted in trello too.

thanks for your answer, im using the gameinstance anyways so it dont matter for now