Such as
if the model is too far from the camera,the camera doesn’t show the model
I looked for the camera details if there’s an option like that but can’t find it yet. But what I’ve tried to do the same trick is I added ExponentialHeightFog to my level, Set my Fog Density = 8, and start Distance = 1000. Is this what you’re trying to do?
You could setup a cull distance volume. Adding some fog would also help to mask the pop ins.