Please Epic, it’s 2024 and your engine is, probably, the most used one for hyperealistic real time rendering (including gaming).
It’s a shame Unreal not being compatible with mGPU for real time rendering!! Let’s imagine we can create an hypereal simulation for a client, using the heavy Nanite + maxed out heavy Lumen (or upcoming real time path tracing). A powerful PC with two RTX 4090 could make wonders. I mean; you are developing an engine which abandon baked lighting and tends to be much more muscle demanding, so stronger hardware…
Please, after years of not being compatible, you could consider the time has arrived already.
Thank you