Although UE4 works very well with the majority of Gamepads, there doesn’t appear to be a PC-based specific tool for hooking into the PS4 controller, such as gaining access to it’s light-bar, touchpad, motion sensor etc. Maybe Sony isn’t exploring the PC Market with their controller the same way Microsoft do, but I feel like this is something we’re missing.
I know the ins-and-outs of getting a Sony (well, PS4) Devkit, but is it not possible to have a wrapper than hooks into the controller and exposes the inputs to UE4 without one? The DS4 tool exists with source code that exposes all of the controllers parameters, does anybody fancy having a pop at it? It’d be quite nice to simply plug colours into a Blueprint node that feeds back to the relative controller.
NB: This is something I’d pay for on Marketplace