PlayMontageAndWait node not trigger on completed on only a montage

Hello, I use the gas system and I made a vault system. Everything runs smoothly until I get to the PlayMontageAndWait node, which can’t trigger on completed on a single anim montage, which is the LowVault_Montage, otherwise everything runs smoothly on the other anim montage. Both animations come from the mixamo website

try on blend out

In reality, it was the editing that was the problem, it was in my code, I’d made tracks that clashed together, which fooled the calculations and I couldn’t select the anims properly - well, I think so, because the problem has been solved.