Hi, i was wondering if someone could help me with this simple question:)
I’m still new to this and cam upon a problem.
I want to rotate an object by 90° smoothly each time i bress a button and tried doing it with a sequence first then tried with lerp+setActorRotation, but both didnt work for me.
Is there a way to only start the second sequence (90° tp 180°) on pressing the key again once the frist sequence (0° to 90°) is finished?
Maybe something like a sequence node, that needs a renewed input before playing the second “then”?