Playing RootMotion Animation on multiple characters at once

Hey guys, can I play two animations with root motion at two Character Meshes at the same time? I have encountered a really weird behavior: I have two NPCs with “turn 180” root motion animation. If I play then at the same time on two characters, they just spin around like crazy. I did some research, and what I thing is happening, is that somehow the root motion animations are sharing data with each other, maybe through the skeleton… If I disable root motion on the animation, they both work correctly.

The animations are playing through a level sequence:

And this is the Animation Blueprint: