Playing random idle animations without Random Sequence Player

Random Sequence Player is not being exposed in child Animation Blueprints, thus you can’t change any of its animations.

I would like to play random idle animations, where Random Sequence Player is very convenient thanks to various parameters such as chance to play, max loop count, etc.

I’m not sure if there are some reasonable replacements that you can modify in child Animation Blueprints and you don’t loose much of the Random Sequence Player functionalities

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Were you able to solve this or maybe found a workaround?