I’m not sure how to have my character play his hurt animation when he takes damage.
Is it something I do in the animation blueprint? Can I have it blend with his other animations?
I’m not sure how to have my character play his hurt animation when he takes damage.
Is it something I do in the animation blueprint? Can I have it blend with his other animations?
Check physical animations in Content Examples.
Play a hit reaction as a montage. You could play upper body ones in a upper body slot, full body, full body slot, etc. Slots are additive by nature.