Hi,
I’ve never used Unreal before and have started using it for a new job.
I’m wondering if you clever people can help with something.
I’ve exported an object from 3DS MAX. It’s a cube that extends along a path (using a path deform modifier).
The animation starts at frame 2000 & ends at 2600
I’ve exported it as an alembic file and when I bring it into unreal it plays… but not when I run the level.
Is there any help I can have with this?
It’d make more sense to do this directly in unreal so if anyone also has advice for that too, that’d be great.
Thanks