Hello,
Whenever I play a game in PIE ( Play In Editor), there is always a hitch when a niagara system shows up for the first time. I did some profiling and found out that UNiagaraSystem::RequestCompile is called whenever a hitch is happenening.
Is there any way to “pre-compile” niagara system so that the system does not compile on runtime?
Or is this something unavoidable?
some vfx takes over 50ms to be compiled…